Shove Edgar in the back row. Not all formations use the cover system, and the columns are not specifically mapped to the enemy's location, so an enemy appearing behind another will not always be untargetable. This way, you could after the final battle end up with both the sword and the Esper - you know, for completion's sake. Assigns a random elemental weakness to one opponent. If Falchions are too expensive, and Impartisans are too annoying to get, you could always try to stock up on Pinwheels at the Coliseum. Runic becomes more useful in th eDragon's den as well. Most enemies have a set of four items that can be won from Metamorphose, with equal distribution. On the floating Continent, do NOT leave without waiting for Shadow. If an enemy in row 1 resides in a column that an enemy in row 2 also resides in, then the enemy in row 2 cannot be targeted by a short-range attack. Set 1 50% of the time. In fairness, weapons like the Sniper or Wing Edge have some situational use that you may be able to take advantage of, but for the most part, Valiant Knife is his weapon. Row (, Chenji?, lit. The Swap Rows returns as a command and it functions the same way. my end game with terra was her dualcasting ultima every turn using only 1 mp per cast as well as having high defense and mp. In the Final Fantasy Trading Card Game, one of Edgar's cards can use the Drill ability. So far I haven't seen any significant benefit to having anyone in the front row. Do not forget that Gogo can Steal, much like Locke, so if you ever want a specific item, or have kleptomania tendencies, Gogo is a good idea to bring along, be it alongside Locke or in place of him. I dont just mean Teach her Ultima!, I mean just give her some late game spell(s) so that her damage is kept up to par. If you use Gogo in the Fanatics Tower, you may have noticed he can't use Magic there, only Mimic (and Item, if you gave that to him.) A major question with characters that is asked is "how should I raise this character?" DO NOT GIVE CYAN THE MASTER'S SCROLL IF YOU PLAN ON USING BUSHIDOS. Shields, Light armor, Heavy armor, Hats, Helmets Ultimate weapon Final Trump Setzer is a playable party member in Final Fantasy VI. Tools can be sold, and re-obtained by the player later. Take advantage of this as soon as you can get the items (Coliseum guides can help with this.) Also, note that Gogo in some ways is BETTER as a thief than Locke, due to how the Colosseum works. I mean, it doesn't totally negate damage, and even then, it's only physical defense that goes up when they're in the back row. Breath of Fire 4 Chrono Cross Final Fantasy 1 Final Fantasy 2 Final Fantasy 4 Final Fantasy 5 Final Fantasy 6 Final . Shadow has a unique Relic (well, shares it with one person; that person should be obvious because they come EQUIPPED with it) in the Memento Ring, which is functionally identical to the Safety Bit. The chars who appears on world map . Characters in the back row take half damage from physical attacks, but also deal half damage with their own. Its hard to explain, but just know it involves tricking the game into making Locke walk through that guard. No, not really, but there are perfectionists out there. Interestingly enough, Berserk is 100% beneficial as a status effect for Umaro. The eight elemental dragons (as well as Proto Armor) all carry a 12.5% chance Fighting in the front row allows characters to deal regular damage to enemies, but in turn receive regular damage from enemies as well. Tools can be sold and re-obtained later. FF6Tools is an app for macOS written in the Swift programming language. Espaol - Latinoamrica (Spanish - Latin America). Physical damage to all opponents. Blizzard Orb isn't really worth the hassle, though the option is there. Its hard to evaluate ALL of them, though, I'll mention the "Throw Only" abilities, those being the Shurikens and the Scrolls. of a successful Metamorphose attack for a piece of Crystal equipment (Crystal Sword, Crystal Shield, Crystal Helm, Crystal Mail). Characters in the back row will take less damage from physical attacks. Its one of Celes big selling points (much like Terras), and can be gotten incredibly early. Oh, that's no funwait, right, who said anything about writing a FAQ was fun? Magic, bows, and boomerangs deal the same amount of damage regardless of row. However, you can't perform actions with him either, so really, you just kind of lost a character permanently. There'll be a sparkling hand. No, hes not exactly reliable at it, and hes nowhere near as effective as Locke and Gogo, cause not only is it random, but lacks Thiefs Bracer too. This item has been removed from the community because it violates Steam Community & Content Guidelines. I believe the easiest unrigging method is just use an Echo Herb. ABSOLUTELY NOTHING! Celes gets some extra Dialogue if you bring her to Locke's Past sequences in WoB Kohlingen, at the Opera House. Do not fall for this silly rumor. In these battles, the enemies in the back row are out of reach of melee attacks until all front row enemies have been defeated, at which point the party moves forward (so the formerly back row enemies are now in melee range). Sword versus Esper debating time. Suppose it MIGHT matter if you give Mog a Force Shield or something. Gogo *CANNOT* uncurse the Cursed Shield. The Ragnarok sword should be turned into the Lightbringer right away; there is no reason not to. The base power of this ability, which determines the amount of damage or healing it does; a dagger () indicates that the attack ignores defense, making it more powerful than other abilities with the same Bat.Pwr; fractional damage is based on current HP or MP values and always ignores Defense; Whether this ability is physical or magical in nature; the game determines hits and damage differently for each; item abilities have non-random effects, The targets available to this ability; many abilities can target either allies or foes, and the note here signifies which they target by default; a double dagger () indicates that an ability can hit all targets on either side of a pincer attack or side attack at the same time, How likely this ability is to connect; abilities with a 100% hit rate always connect unless some effect prevents them entirely, Special circumstances that allow this ability to be resisted; mouse over the terms to learn more, The status effects inflicted or removed by this ability. A player character can either fight in the front row or the back row. You might as well buy it the instant he joins, if not before. See, for some reason, Celes learns two spells (Haste and Confuse) at the same level, which isn't that weird, until you consider they're actually listed separate from one another, with Berserk being in between both (so the order would be Haste -> Berserk -> Confuse.) I suggest you make use of this. mine never works out how i want it, my back guys start the fight in front , and when i change it , they then still start in front attacked from other way . Most Final Fantasy games allow the player to change the rows of a party member freely even in battle, but sometimes switch back after the battle has ended. There are 8 of them, all with unique abilities. For the more important spells (the Aras), either go with Maduin for the fastest net learning rate, or go with Ifrit or Shiva to learn one of them (Ideally Ifrit cause its Element is better, and the other spells Shiva teaches can be learned idiotically fast anyway). When you get the Falcon, getting Phantom Rush should be your #1 Priority regarding Sabin, so go find it and fast! Relm has a few Armor options for the WoB. The base power of this ability, which determines the amount of damage or healing it does; a dagger () indicates that the attack ignores defense, making it more powerful than other abilities with the same Bat.Pwr; fractional damage is . If you recruit her, but not Strago, her ending will be changed to compensate for the lack of Strago (and said scene is somewhat more amusing than her standard one if you ask me <_<.). HOWEVER, Gogo is still helpful for getting that Cursed Ring. Is unblockable. Umaro is a decent Coliseum Candidate since you know exactly what he'll do, in essence. Only method of getting more than one Magus Rod before the Soul Shrine is by betting Heal Rods (which are useless anyway) at the Coliseum (the first Magus Rod is gotten from Earth Dragon.) This is purely a battle script thing for his boss form, and has no effect for the form that joins you at all. Also "The timetime, has come." I know I said get Lores ASAP, but I feel this one deserves its own mention, since Grand Delta is well above other Lores in damage; only Aero comes anywhere near it (doesn't hit defense so has potential for higher damage and can hit a weakness to boot.) Instead, Tools can be used by Edgar and Gogo as weapons. His blitz abilities are uneffected and you really don't have to switch him to get a back attack. Attack Power is 252, is unblockable, ignores defense. Helmet is obviously Mystery Veil, as that flat out kicks every other options ass, but armor is a bit different. Being a mage makes him want those defenses after all. For Cyan's WoB armor, give him the Power Sash. So, instead of dedicating a section of this guide to Gau's Rages (which realistically would take 7-8 sections alone, I'll simply point you to a few great Rage guides I found across the internet: Gau is someone who might prefer Front Row, if only cause he'll always have that Physical as an option; this especially rings true for the famous Stray Cat Rage, since Catscratch does not ignore row. There's another chest in here that's locked. Sabin can kill Vargas before the tutorial. +5 to Magic Power and higher Magic Defense is a lot more useful than a minor defense boost from the Mythril Mail, especially considering Magic is going to be quite helpful in the next area. From the late 50's levels onward (considering you leveled your magics/espers and have decent gear) you destroy EVERYTHING (final boss included). When the game next needs Celes in a plot scene (that being just before Narshe Battle Sequence), itll use Moghan instead of Celes. This is only further supported by the fact that his Dragon's Den weapon, the Scorpion's Tail, ignores Row penalties. For two Lightning CP, Dulling Edgar and discarding an Edgar card, Drill lets the player choose a Forward and instantly Break it. They will experience the same increases/decreases to damage as the player's characters do, although killing the front-row enemies typically moves back-row enemies forward. The young Cloud appearing in the Nibelheim flashback is also in the back row. This is because with Gogo, you aren't restricted to a single (reliable) Ragnarok summon a fight. Only reason to give Mog that Gladius is if you want Mog to have extra defenses. They can wield other weapons, but they always miss. Edgar won't really be using his weapons ever at this point (Autocrossbow is flat out better), and Locke has nothing but his physical, hence its the best use of it. Please see the. Blitzes ignore row, take advantage of this. Shadow's Throw skill set can throw many weapons. if you are equipped with a lance, you do 2x damage with jump. Press J to jump to the feed. Never misses unless the target has the Invisible status, not even Image or facing a, Uses 12 to 19 MP for automatic critical hits, +7 to every stat: Strength, Stamina, Speed, and Magic Power, Deals the same amount of damage from the Back Row. I'll list what they do, and how to get them, generally (meaning not EVERYWAY). but there are some special weapons in the game that deal the same damage from the back row like the chain flails or those boomerangs and even the spears. Also common knowledge, but should be pointed out. If you want to Genji Glove it, and only have one, I recommend using Organyx, Man Eater, or Gladius/Excalibur/Holy Lance, depending on enemy. . Setzer, like Celes, Sabin and Edgar, has the advantage of being obtained BEFORE the Falchon in the WoR, meaning he can get some quick extra work in. Vivi, Dagger, Freya, and Eiko join the party being in the back row by default. It's non-elemental, barrier-piercing, multi-target and stronger than anything that's not tweaked so hard it's embarrassing. Magic is almost universally unaffected by row. Monsters can also be in the back or front row, depending on the placement of their allies. Keep this in mind before using Dance with Mog. There are eight tools in total. If I were you, I'd watch my princely finally completed a life goal (25 years later)! Strago - Lore Information/Analysis - Part 1, Strago's Lores are all gotten from monsters, besides the initial 3 he, Strago - Lore Information/Analysis - Part 2. The Lightbringer is the bestest most awesome sword in the game: But, you can Steal the Ragnarok sword in the final battle so you can have both if you go with the Esper. 5 Reply [deleted] 2 yr. ago Don't even need to be 50's I'd say just teach everyone Ultima then start spaming. I'll be listing the options in order of difficulty (so first is easy to get, the last is nigh impossible), per se. Only thing close to a reliable way to get that pure Trophy item. Sabin goes in the back row, like most characters. HOWEVER, after you beat Cyan's Soul, Cyan learns ALL Bushidos at once, regardless of level.Sword tech's listed in order of level. Just use Raging Fist right on the spot, and he dies. Most games have ranged weapons that inflict normal damage regardless of row: bows, throwing items like boomerangs and shuriken, and guns usually ignore row, along with other specialized weapons. Its quite depressing considering a lot of old strategies that suggested Genji Glove + Offering for the SNES version use to single Cyan out as a good candidate for that cause hes a Strong Fighter. Also, around this time, stocking up on Sakuras, since this is the only part of the game those are available, and they're the best weapon Shadow can use for Wind Elemental Ammunition by far (and wind is a rarish element to boot). In these battles the enemies also start with an empty ATB gauge and the player's first physical attack will deal double damage, as if the battle was a back attack. ), then Party Formation (, pti hensei?). Pity it cannot be given to someone with Rage anymore (both Gau AND Gogo can't use Merit Award), as Catscratch Fixed Dice use to be fun as well. Right now its really hard though without it, I couldn't beat Ultros without it (he kept one shooting terra and the guy you need to protect). This seems really over powered, since none of the characters I have so far actually use the fight command, unless their out of MP or something. Anyone that doesn't use "Attack" should be in the back row. Do not bother with Gauntlet as it won't raise his damage as much as been hyped in the past, though Gigas Glove or Black Belt both work. Getting a decent stock of these never hurts. Hey bro, can I post this over on the FFVI pixel remaster guides section? Bushido, Blitz and Tools ignore back row decrease, as well as the Flail, Morning Star, the Boomerang weapons Locke gets, and any Thrown weapon will ignore row penalty. We don't want Edgar falling behind now do we? I'm suppose tell you what KIND of espers? I'm not sure if this works in this Version, but here is another worthwhile Set Up for Gau. This will result in having Moghan in the rest of the game over Celes. Its the best character guide Ive ever seen for FFVI! See one of the later points for how this works. Meaningless? E.P. He'll counter any physical, be it yours or the enemies, by attacking a limitless amount of times. .what? Tools is Edgar's special ability in Final Fantasy VI that allows him to use various machines to create various effects. Morning Star doesn't hurt if you want to keep her in the back row and use her as a fighter, just be sure to give her Genji Glove. Basically, use a very specific Combination of moves in a fight, and now slots won't be rigged against you, ever. For Magic, the game will stop registering anything past 127 and set the limit to 127. In Final Fantasy XIV, the Machinist job class has access to Auto Crossbow, Bioblaster, Drill, Air Anchor, and Chain Saw as weaponskills. So don't start getting annoyed when Strago gets killed midway in the fight, if he's seen the Lore, he'll learn it. I have the impression that most characters don't really need to be in the front row to do their standard damage. The back row is the opposite, protecting your party from the brunt of the damage, but also decreasing their physical damage output. As a Reminder, Strago can STILL learn things if he is dead. Essentially, theres a way to skip recruiting Celes altogether in South Figaro, and finish it with Locke alone. Starting a battle as a back attack reverses the characters' row placement. Manage all your favorite fandoms in one place! I guess if I'm finding the game too easy I can just not use it. Soits between higher defenses (and earth absorption), higher offenses, or a balance of both. regarding terra her magic builds pretty much die off late game especially if you properly level with espers. FF6 is one of the easy ones I'd say. This means it can take the benefits of Berserk (especially good if using the Imp set up), and Trance (requires Merit Award obviously) if you want, to really wreck some havoc. As long as Gogo can do 9999 dmg with phantom rush/ultima. Also, in general, I recommend against buying Crystal Mails, as they're a negligible improvement over the Diamond Armor, yet you're shelling out a fair amount of cash for them. This item will only be visible to you, admins, and anyone marked as a creator. Characters start in the front row when they first become available. If you believe your item has been removed by mistake, please contact, This item is incompatible with FINAL FANTASY VI. The problem with Terra is the 9999 damage limit, and once you get to Ultima nuking, her magic advantage does not matter, and Trance does no more good. Similarly, this would be the time Shurikens start falling behind sadly, however, at the same time, Fuma Shurikens are store-bought, and are relatively cheap, so stocking up on 99 of those should be a priority if you're using Shadow. Edgar's other appearances throughout the series normally depict him using his Tools abilities. Though, honestly, with that 255 Defense score, something tells me Mog won't care about physical evade much. Celes should be taken to beat Kefka in Narshe. 99% isn't entirely accurate in this list; it's actually 99.609375% (in other Sad but true. Check out the chests to find 5,000 gil, an Earring, a Thief's Knife, a Reflect Ring, a Thief's Bracer and a Hyper Wrist. Regardless, Holy Lance is a better choice, since its a spear, and has random Holy castings as well. Character Toss is SUPPOSE to do extra damage when Mog is thrown, however, due to an oversight in programming, where the boost was done like any other Multiplier instead of a unique method, this is ignored as Character Toss ignores defense, so its meaningless. Just a random piece of useless info! From the late 50's levels onward (considering you leveled your magics/espers and have decent gear) you destroy EVERYTHING (final boss included). The front row is like the frontlines of a battlefield. Setzer's slots are all based on what you get. Description. Those in the back row take half damage from physical attacks, but also deal half damage with their own physical attacks. As a result, all Berserk does is increase his damage of his basic physical (and possibly Storm) by 50% (Tackle and Character Toss ignore defense, so they ignore this bonus.) Final Fantasy Wiki is a FANDOM Games Community. In any event, try to take advantage of this and get Terra back as early as possible. If there is anything odd about a weapon that isn't stat related or a random spell casting, Mug removes it. In the 3D versions, the Rear command makes a character go in the back row while the Front command makes them go to the front row. If Cyan uses Wind Slash on anything but his LAST hit of jump, it'll be used on the rest of the actions (due to a different bug that WOULD be beneficial), however Cyan won't come down, and become "Invisible" thus he can't be seen or manually targeted. You need to trick the game into having Locke run past that guard at the eastern edge of town through timing the menu and button presses right. However, due to the success bit mentioned above, there is a second factor, and that is the hit percentage of Metamorphose itself. The castle is at the center of the desert area. A friend said that in the first original game, having a character at in the first slot would make them a target 50% of the time, while in the third game the enemies scan the front row first and that's what matters (more so than being at the top or bottom). The enemy ability Magnet reverses the party's rows. Celes should stick with the White Dress for the Magitek Factory. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. The spells auto-cast from weapons do not ignore the caster's row, so from the back row they will do half damage, unless the weapon that casts the spell ignores row. ), players may change row out of battle but not in battle. The other is how Celes misses out on one armor that Terra gets, that being the almighty COTTON ROBE bought in South Figaro's WoB. Should you lack the Fixed Dice, and are using Setzer, Man Eater or Gladius should be his weapon of choice, if only for their defensive applications. Below are a list of Mog's dances, how to get them, and what they, When you first get Mog, in the save Terra sequence, De-equip him. This guide overrates Terra in relation to Celes. His Blizzara STINGS like nothing else at the moment, so having Runic there is quite helpful, along with stopping annoyances such as Confuse or Drain. The Throw command and Coin Toss are also considered long range. For most monsters, that percentage is 12.5%; therefore, you can assume that unless mentioned specifically below, the chance of getting the item you want with any given summoning of Ragnarok is a lowly 3.125%. It is the best helmet in the game in every possible way (barring the Saucer, which barely beats it in Magic Defense, and in Defense if you're an imp, but that hardly counts), so take advantage of it. ), Start teaching Relm offensive magic ASAP. Beyond all the changes, these re-releases are bursting with the same delightful content they've had for decades, including Final Fantasy 6 Pixel Remaster and its classy king, Edgar. That said, Final Fantasy VI has a wide collection of typical fantasy armament, with some fanciful selections like Setzer's gambler weapons and Relm's brushes. Strago can actually get some obscure status' easier than others! Bushido, Blitz and Tools ignore back row decrease, as well as the Flail, Morning Star, the Boomerang weapons Locke gets, and any Thrown weapon will ignore row penalty. This means you won't have to worry about him screwing up set ups that are reliant on relics. If the Beret is equipped on Relm, the Sketch Rate is increased by about 33%; in the above example, Sketch would now have a 120% Hit Rate (it will never fail.) When you get to South Figaro, be sure to buy one extra Heavy Shield, If you can pull it off, try to steal that Kazekiri from Number 128 on the mine cart ride; if you miss it, you'll be left with only one Kazekiri from the Sealed Cave until the Soul shrine, which kind of hurts his use (he'd like to Genji Glove Kazekiris for, say, IAF Sequence.). They are an Item Shop (with a Soft next to him) and a Tool Shop (Tonic / Antidote). Speaking of Weapons, never use Edgar's Fight command in the WoBor heck, never use it unless he's equipped with Lightbringer or Fight happens to be labeled "Jump." all of setzer's weapons are long range as well as: wing edge, sniper, rising sun, boomerang, flail, morning star, hawkeye, and full moon. Its his big unique thing, and what makes him goodbest make use of it. If Locke is in your team when you do Gau's Father sequence alongside Edgar, you'll get an extra bit of dialogue (and extra bit of Gau makeover) in that sequence for added humor. In Dissidia Final Fantasy Opera Omnia, Edgar's first three skills are based on the Auto Crossbow, Drill, and Chainsaw, and deal additional damage to Machinery-type enemies when integrated and mastered. Chance. The Tools have sometimes appeared as equipment in other games. From what I gather, if you do this right, it will automatically undo the rigging and you can get ability you wantincluding Joker Death. Up: Set 2 50% of the time. Do NOT attempt the famous Dragoon Combo with Cyan using Kazekiri. The tools in Final Fantasy 6 are not like the normal tools we think of in every-day life. This means if you think you are slick in buying an Auto Crossbow before talking to Edgar, all you did was waste money, as you are about to get one anyway. Caves of Narshe: Final Fantasy VI Version 6 1997-2023 Josh . For reasons unknown, and quite arbitrarily, after Terra speaks to Edgar for the first time, an Auto Crossbow gets added to your inventory for free. This was believed to be the case because Umaro would use a Green Cherry in his boss form to trigger a power up mid fight. The enemy ability R. Polarity switches a player's row. This is generally best for characters with high HP and Defense, such as the Warrior or Paladin jobs. In Dragon's Den, unless the weapon being replaced is named Lightbringer, I highly recommend you give Celes Save the Queen. Try to get as many Lores as you can ASAP. There are some enemies who are flat out immune to Sketch and/or Control, and thus will always fail. This is best for characters with low HP and Defense, like White Mages or Summoners. Final Fantasy IV: The Complete Collection, Final Fantasy Tactics A2: Grimoire of the Rift, Final Fantasy Crystal Chronicles: Ring of Fates, Final Fantasy Crystal Chronicles: Echoes of Time. Deals the same amount of damage from the Back Row; But, you can Steal the Ragnarok sword in the final battle so you can have both if you go with the Esper. So a level 40 Relm will have about 80% success rate on a level 50 enemy. Weapons like Wing Edge or the Assassin's Knife won't ever have their instant death, Blood Sword won't drain HP and do normal damage regardless of the user or enemies HP, weapons like Lightbringer won't have 100% Critical Hit rate anymore (likewise, it won't use up MP either), what have you. It sounds nice and a decent alternative to Master's Scroll for Wind Slashes, however, there is a bug associated with it. Terra is one of the easiest characters to get back in the World of Ruins. Well, seeing as Sabin is the other element required for that, I think it belongs in this section or something, so yeah, you need Sabin to trigger it. Until Soul Shrine, I advise you not use Setzer and Locke in the same team, since they both want Master's Scroll and there is only one of them until you get there. Valve Corporation. This dance is just brutal, in general, and its the home dance too, should be quite obvious as far as why to use it (it does have a flaw in that if Mog uses Sonic Boom on an enemy immune to Instant Death, its a wasted turn, but thems the breaks). Leveling makes it too easy. Go with the Esper, since that'll only mean you'll have to fight through the final dungeon one more time to get a Ragnarok sword in addition to your Esper. random encounter in the game has an immediate 50% chance of falling without Enemy levels are typically higher than your partys levels and vice versa in the case of stats, so Sketch takes the worst of BOTH worlds.). Note that Mog comes back with this anyway when he rejoins later, so you really are getting free stuff here (unlike Shadow's Ninja Gear which is mostly just equip transferring.). Zidane, Steiner, Freya, and Amarant can learn Long Reach, which allows them to deal normal damage from the back row with their normal attacks. Falchions are another good thing to stock up on; they're considerably stronger than Fuma Shurikens, but much more expensive, so keep on eye on your Gil. Best paired with someone with high Offense like Sabin or Gau w/ Stray Cat Rage. When Edgar first joins, give his Mythril Blade to Locke. The Ninja can also use the Throw command, and the Samurai can use Zeninage, which deal ranged damage. You'll want to buy the Noise Blaster and the Bio Blaster from the Tool Shop. Shame, really. It's also around this time that you should start deciding whether you want Terra to be a Mage or a Fighter, and try to raise her appropriate stat accordingly. Equipping Locke temporarily with elemental weapons for the Magic Power Boostlike the Icebrand doesn't hurt either. Granted, there's still the issue of Sketch being a really bad skill to begin with Also remember Relm is needed to start the Hidon Side quest. So i've got it on the SNES classic and read that characters in the back row get way more defence while only losing damage on the "fight" command. Mug cancels out replacement effects, as some people call them. Mind, you still have to know the timing, but hey, its nice, innit? Have someone else summon Ragnarok, then have Gogo continually mimic that until it hits. Thank you guys, that's a bit weird for Cyan and Sabin, I would have 100% let them stay in the front row honestly xD. FF6Tools handles automatic data relocation and ROM expansion, allowing most data can be expanded beyond its original range within the ROM as needed. The only thing you have to be careful of is equipment; the limited equipment options might hurt his performance here, so take that into account. Set 1. This way, you can get an early Mythril Shield, and Mythril Pike. Black Belt allows Umaro to use his other commands. A riddle, if you will. Locke is needed to get Ultima and/or Lightbringer (at least, prior to the final battle, where Gogo and Shadow can be used as substitutes), unless you like wasting time getting Terra to level 99 (at which point, its useless.) Pause, Hold, Unpause? Instead hitting confirm button twice, press once and move the cursor to another char. don't answer that. Usually, only attacks dealt with the Attack command are affected by being in the back row, but the characters' special commands, such as Sabin's Blitz and Edgar's Tools commands, are unaffected. Due to how he works, hes always using Physicals anyway, the game just randomly replaces them with some other action. I typically put Edgar, Setzer, Strago, and Relm in the back row. Or you could try and kill him with damage, but given Vargas' HP, and how he hits you with a Countdown Effect, you'd need to be really high leveled. Earrings are probably Sabin's best friend. Edgar's skill set, Tools, is based on what Tools he has. These enemies cannot be hit by short-range attacks. Does it matter? Fixed Dice, unlike other Defense Ignoring weapons and abilities, do NOT ignore Multipliers, oddly. Celes has a minor glitch associated with her. There's no reason to keep him in the front row, as Tools, Jump AND Lightbringer all ignore the back row. Chocobo Suit exists if you really want to raise her physical stats, but probably isn't worth it.
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